tmp/tmp1xq2kcmi/{from.md → to.md}
RENAMED
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###
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``` cpp
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namespace std {
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template<class Allocator>
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class vector<bool, Allocator> {
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public:
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// types
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using value_type = bool;
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using allocator_type = Allocator;
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using pointer = implementation-defined;
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using const_pointer = implementation-defined;
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using const_reference = bool;
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using size_type = implementation-defined; // see [container.requirements]
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using difference_type = implementation-defined; // see [container.requirements]
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using iterator = implementation-defined // type of vector<bool>::iterator; // see [container.requirements]
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using const_iterator = implementation-defined // type of vector<bool>::const_iterator; // see [container.requirements]
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using reverse_iterator = std::reverse_iterator<iterator>;
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using const_reverse_iterator = std::reverse_iterator<const_iterator>;
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// bit reference
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class reference {
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friend class vector;
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constexpr reference() noexcept;
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public:
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constexpr reference(const reference&) = default;
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constexpr ~reference();
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constexpr operator bool() const noexcept;
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constexpr reference& operator=(
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constexpr reference& operator=(const reference& x) noexcept;
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constexpr void flip() noexcept; // flips the bit
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};
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// construct/copy/destroy
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constexpr vector() : vector(Allocator()) { }
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constexpr explicit vector(const Allocator&);
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constexpr explicit vector(size_type n, const Allocator& = Allocator());
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constexpr vector(size_type n, const bool& value, const Allocator& = Allocator());
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template<class InputIterator>
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constexpr vector(InputIterator first, InputIterator last, const Allocator& = Allocator());
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constexpr vector(const vector& x);
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constexpr vector(vector&& x);
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constexpr vector(const vector&, const Allocator&);
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constexpr vector(vector&&, const Allocator&);
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constexpr vector(initializer_list<bool>, const Allocator& = Allocator())
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constexpr ~vector();
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constexpr vector& operator=(const vector& x);
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constexpr vector& operator=(vector&& x)
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constexpr vector& operator=(initializer_list<bool>);
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template<class InputIterator>
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constexpr void assign(InputIterator first, InputIterator last);
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constexpr void assign(size_type n, const bool& t);
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constexpr void assign(initializer_list<bool>);
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constexpr allocator_type get_allocator() const noexcept;
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// iterators
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@@ -91,23 +101,29 @@ namespace std {
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constexpr const_reference back() const;
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// modifiers
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template<class... Args> constexpr reference emplace_back(Args&&... args);
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constexpr void push_back(const bool& x);
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constexpr void pop_back();
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template<class... Args> constexpr iterator emplace(const_iterator position, Args&&... args);
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constexpr iterator insert(const_iterator position, const bool& x);
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constexpr iterator insert(const_iterator position, size_type n, const bool& x);
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template<class InputIterator>
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constexpr iterator insert(const_iterator position,
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InputIterator first, InputIterator last);
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constexpr iterator insert(const_iterator position, initializer_list<bool> il);
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constexpr iterator erase(const_iterator position);
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constexpr iterator erase(const_iterator first, const_iterator last);
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constexpr void swap(vector&)
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constexpr void flip() noexcept; // flips all bits
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constexpr void clear() noexcept;
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};
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}
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```
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@@ -124,22 +140,22 @@ recommended instead.
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`reference`
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is a class that simulates the behavior of references of a single bit in
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`vector<bool>`. The conversion function returns `true` when the bit is
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set, and `false` otherwise. The assignment
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the argument is (convertible to) `true` and
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reverses the state of the bit.
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``` cpp
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constexpr void flip() noexcept;
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```
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*Effects:* Replaces each element in the container with its complement.
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``` cpp
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```
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*Effects:* Exchanges the contents of `x` and `y` as if by:
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``` cpp
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@@ -152,5 +168,52 @@ y = b;
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template<class Allocator> struct hash<vector<bool, Allocator>>;
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```
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The specialization is enabled [[unord.hash]].
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### Specialization of `vector` for `bool` <a id="vector.bool">[[vector.bool]]</a>
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#### Partial class template specialization `vector<bool, Allocator>` <a id="vector.bool.pspc">[[vector.bool.pspc]]</a>
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To optimize space allocation, a partial specialization of `vector` for
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`bool` elements is provided:
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``` cpp
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namespace std {
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template<class Allocator>
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class vector<bool, Allocator> {
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public:
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// types
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using value_type = bool;
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using allocator_type = Allocator;
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using pointer = implementation-defined // type of vector<bool>::pointer;
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using const_pointer = implementation-defined // type of vector<bool>::const_pointer;
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using const_reference = bool;
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using size_type = implementation-defined // type of vector<bool>::size_type; // see [container.requirements]
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using difference_type = implementation-defined // type of vector<bool>::difference_type; // see [container.requirements]
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using iterator = implementation-defined // type of vector<bool>::iterator; // see [container.requirements]
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using const_iterator = implementation-defined // type of vector<bool>::const_iterator; // see [container.requirements]
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using reverse_iterator = std::reverse_iterator<iterator>;
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using const_reverse_iterator = std::reverse_iterator<const_iterator>;
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// bit reference
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class reference {
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friend class vector;
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constexpr reference() noexcept;
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+
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public:
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constexpr reference(const reference&) = default;
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constexpr ~reference();
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constexpr operator bool() const noexcept;
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constexpr reference& operator=(bool x) noexcept;
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constexpr reference& operator=(const reference& x) noexcept;
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constexpr const reference& operator=(bool x) const noexcept;
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constexpr void flip() noexcept; // flips the bit
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};
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// construct/copy/destroy
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constexpr vector() noexcept(noexcept(Allocator())) : vector(Allocator()) { }
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constexpr explicit vector(const Allocator&) noexcept;
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constexpr explicit vector(size_type n, const Allocator& = Allocator());
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constexpr vector(size_type n, const bool& value, const Allocator& = Allocator());
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template<class InputIterator>
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constexpr vector(InputIterator first, InputIterator last, const Allocator& = Allocator());
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template<container-compatible-range<bool> R>
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constexpr vector(from_range_t, R&& rg, const Allocator& = Allocator());
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constexpr vector(const vector& x);
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constexpr vector(vector&& x) noexcept;
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constexpr vector(const vector&, const type_identity_t<Allocator>&);
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constexpr vector(vector&&, const type_identity_t<Allocator>&);
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constexpr vector(initializer_list<bool>, const Allocator& = Allocator());
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constexpr ~vector();
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constexpr vector& operator=(const vector& x);
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constexpr vector& operator=(vector&& x)
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noexcept(allocator_traits<Allocator>::propagate_on_container_move_assignment::value ||
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allocator_traits<Allocator>::is_always_equal::value);
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constexpr vector& operator=(initializer_list<bool>);
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template<class InputIterator>
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constexpr void assign(InputIterator first, InputIterator last);
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template<container-compatible-range<bool> R>
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constexpr void assign_range(R&& rg);
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constexpr void assign(size_type n, const bool& t);
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constexpr void assign(initializer_list<bool>);
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constexpr allocator_type get_allocator() const noexcept;
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// iterators
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constexpr const_reference back() const;
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// modifiers
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template<class... Args> constexpr reference emplace_back(Args&&... args);
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constexpr void push_back(const bool& x);
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template<container-compatible-range<bool> R>
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constexpr void append_range(R&& rg);
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constexpr void pop_back();
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template<class... Args> constexpr iterator emplace(const_iterator position, Args&&... args);
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constexpr iterator insert(const_iterator position, const bool& x);
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constexpr iterator insert(const_iterator position, size_type n, const bool& x);
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template<class InputIterator>
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constexpr iterator insert(const_iterator position,
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InputIterator first, InputIterator last);
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template<container-compatible-range<bool> R>
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constexpr iterator insert_range(const_iterator position, R&& rg);
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constexpr iterator insert(const_iterator position, initializer_list<bool> il);
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constexpr iterator erase(const_iterator position);
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constexpr iterator erase(const_iterator first, const_iterator last);
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constexpr void swap(vector&)
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noexcept(allocator_traits<Allocator>::propagate_on_container_swap::value ||
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allocator_traits<Allocator>::is_always_equal::value);
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static constexpr void swap(reference x, reference y) noexcept;
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constexpr void flip() noexcept; // flips all bits
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constexpr void clear() noexcept;
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};
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}
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```
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`reference`
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is a class that simulates the behavior of references of a single bit in
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`vector<bool>`. The conversion function returns `true` when the bit is
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+
set, and `false` otherwise. The assignment operators set the bit when
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the argument is (convertible to) `true` and clear it otherwise. `flip`
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reverses the state of the bit.
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``` cpp
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constexpr void flip() noexcept;
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```
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*Effects:* Replaces each element in the container with its complement.
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``` cpp
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static constexpr void swap(reference x, reference y) noexcept;
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```
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*Effects:* Exchanges the contents of `x` and `y` as if by:
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``` cpp
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template<class Allocator> struct hash<vector<bool, Allocator>>;
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```
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The specialization is enabled [[unord.hash]].
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``` cpp
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template<class T>
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constexpr bool is-vector-bool-reference = see below;
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```
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The expression *`is-vector-bool-reference`*`<T>` is `true` if `T`
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denotes the type `vector<bool, Alloc>::reference` for some type `Alloc`
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and `vector<bool, Alloc>` is not a program-defined specialization.
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#### Formatter specialization for `vector<bool>` <a id="vector.bool.fmt">[[vector.bool.fmt]]</a>
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``` cpp
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namespace std {
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template<class T, class charT>
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requires is-vector-bool-reference<T>
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struct formatter<T, charT> {
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private:
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formatter<bool, charT> underlying_; // exposition only
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public:
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template<class ParseContext>
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constexpr typename ParseContext::iterator
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parse(ParseContext& ctx);
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template<class FormatContext>
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typename FormatContext::iterator
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format(const T& ref, FormatContext& ctx) const;
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};
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}
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```
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``` cpp
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template<class ParseContext>
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constexpr typename ParseContext::iterator
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parse(ParseContext& ctx);
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```
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Equivalent to: `return `*`underlying_`*`.parse(ctx);`
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``` cpp
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template<class FormatContext>
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typename FormatContext::iterator
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format(const T& ref, FormatContext& ctx) const;
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```
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Equivalent to: `return `*`underlying_`*`.format(ref, ctx);`
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