tmp/tmpj5u41evn/{from.md → to.md}
RENAMED
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##### Class template `uniform_int_distribution` <a id="rand.dist.uni.int">[[rand.dist.uni.int]]</a>
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A `uniform_int_distribution` random number distribution produces random
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integers i, a ≤ i ≤ b, distributed according to the constant discrete
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probability function $$
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P(i\,|\,a,b) = 1 / (b - a + 1)
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\; \mbox{.}$$
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``` cpp
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template<class IntType = int>
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class uniform_int_distribution {
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public:
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// types
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using result_type = IntType;
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using param_type = unspecified;
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// constructors and reset functions
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-
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explicit uniform_int_distribution(const param_type& parm);
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void reset();
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// generating functions
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template<class URBG>
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@@ -36,17 +35,17 @@ template<class IntType = int>
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result_type max() const;
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};
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```
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``` cpp
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explicit uniform_int_distribution(IntType a
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```
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*
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*
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-
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``` cpp
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result_type a() const;
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```
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##### Class template `uniform_real_distribution` <a id="rand.dist.uni.real">[[rand.dist.uni.real]]</a>
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A `uniform_real_distribution` random number distribution produces random
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numbers x, a ≤ x < b, distributed according to the constant probability
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density function $$
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p(x\,|\,a,b) = 1 / (b - a)
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\; \mbox{.}$$
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[*Note 1*: This implies that p(x | a,b) is undefined when
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`a == b`. — *end note*]
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``` cpp
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@@ -78,11 +75,12 @@ template<class RealType = double>
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// types
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using result_type = RealType;
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using param_type = unspecified;
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// constructors and reset functions
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-
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explicit uniform_real_distribution(const param_type& parm);
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void reset();
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// generating functions
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template<class URBG>
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result_type max() const;
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};
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```
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``` cpp
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explicit uniform_real_distribution(RealType a
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```
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*
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*
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-
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``` cpp
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result_type a() const;
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```
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##### Class template `uniform_int_distribution` <a id="rand.dist.uni.int">[[rand.dist.uni.int]]</a>
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A `uniform_int_distribution` random number distribution produces random
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integers i, a ≤ i ≤ b, distributed according to the constant discrete
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probability function $$P(i\,|\,a,b) = 1 / (b - a + 1) \text{ .}$$
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``` cpp
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template<class IntType = int>
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class uniform_int_distribution {
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public:
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// types
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using result_type = IntType;
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using param_type = unspecified;
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// constructors and reset functions
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uniform_int_distribution() : uniform_int_distribution(0) {}
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explicit uniform_int_distribution(IntType a, IntType b = numeric_limits<IntType>::max());
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explicit uniform_int_distribution(const param_type& parm);
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void reset();
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// generating functions
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template<class URBG>
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result_type max() const;
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};
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```
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``` cpp
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explicit uniform_int_distribution(IntType a, IntType b = numeric_limits<IntType>::max());
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```
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*Preconditions:* `a` ≤ `b`.
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*Remarks:* `a` and `b` correspond to the respective parameters of the
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distribution.
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``` cpp
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result_type a() const;
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```
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##### Class template `uniform_real_distribution` <a id="rand.dist.uni.real">[[rand.dist.uni.real]]</a>
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A `uniform_real_distribution` random number distribution produces random
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numbers x, a ≤ x < b, distributed according to the constant probability
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density function $$p(x\,|\,a,b) = 1 / (b - a) \text{ .}$$
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[*Note 1*: This implies that p(x | a,b) is undefined when
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`a == b`. — *end note*]
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``` cpp
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// types
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using result_type = RealType;
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using param_type = unspecified;
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// constructors and reset functions
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uniform_real_distribution() : uniform_real_distribution(0.0) {}
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explicit uniform_real_distribution(RealType a, RealType b = 1.0);
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explicit uniform_real_distribution(const param_type& parm);
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void reset();
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// generating functions
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template<class URBG>
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result_type max() const;
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};
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```
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``` cpp
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explicit uniform_real_distribution(RealType a, RealType b = 1.0);
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```
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*Preconditions:* `a` ≤ `b` and
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`b` - `a` ≤ `numeric_limits<RealType>::max()`.
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*Remarks:* `a` and `b` correspond to the respective parameters of the
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distribution.
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``` cpp
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result_type a() const;
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```
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