tmp/tmpl5um4hl4/{from.md → to.md}
RENAMED
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###
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scope.
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Example:
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``` cpp
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int x[99];
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void f() {
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struct x { int a; };
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sizeof(x); /* size of the array in C */
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/* size of the struct in C++ */
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}
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```
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**Rationale:** This is one of the few incompatibilities between C and
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C++ that can be attributed to the new C++ name space definition where a
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@@ -28,33 +27,58 @@ conveniences to C++programmers and helps making the use of the
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user-defined types as similar as possible to the use of fundamental
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types. The advantages of the new name space definition were judged to
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outweigh by far the incompatibility with C described above. **Effect on
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original feature:** Change to semantics of well-defined feature.
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Semantic transformation. If the hidden name that needs to be accessed is
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at global scope, the `::` C++operator can be used. If the hidden name
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at block scope, either the type or the struct tag has to be renamed.
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Seldom.
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Example:
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``` cpp
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struct X {
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struct Y { ... } y;
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};
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struct Y yy; // valid C, invalid C++
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```
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**Rationale:** C++ classes have member functions which require that
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classes establish scopes. The C rule would leave classes as an
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incomplete scope mechanism which would prevent C++ programmers from
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@@ -78,20 +102,20 @@ All the definitions of C struct types enclosed in other struct
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definitions and accessed outside the scope of the enclosing struct could
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be exported to the scope of the enclosing struct. Note: this is a
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consequence of the difference in scope rules, which is documented in
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[[basic.scope]]. Seldom.
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Example:
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``` cpp
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typedef int I;
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struct S {
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I i;
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int I;
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};
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```
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**Rationale:** When classes become complicated, allowing such a
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redefinition after the type has been used can create confusion for C++
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### [[class]]: classes <a id="diff.class">[[diff.class]]</a>
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\[see also [[dcl.typedef]]\] **Change:** In C++, a class declaration
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introduces the class name into the scope where it is declared and hides
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any object, function or other declaration of that name in an enclosing
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scope. In C, an inner scope declaration of a struct tag name never hides
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the name of an object or function in an outer scope.
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Example:
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``` cpp
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int x[99];
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void f() {
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struct x { int a; };
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sizeof(x); /* size of the array in C */
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/* size of the struct in \textit{\textrm{C++{}}} */
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}
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```
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**Rationale:** This is one of the few incompatibilities between C and
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C++ that can be attributed to the new C++ name space definition where a
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user-defined types as similar as possible to the use of fundamental
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types. The advantages of the new name space definition were judged to
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outweigh by far the incompatibility with C described above. **Effect on
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original feature:** Change to semantics of well-defined feature.
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Semantic transformation. If the hidden name that needs to be accessed is
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+
at global scope, the `::` C++ operator can be used. If the hidden name
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is at block scope, either the type or the struct tag has to be renamed.
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Seldom.
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**Change:** Copying volatile objects.
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The implicitly-declared copy constructor and implicitly-declared copy
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assignment operator cannot make a copy of a volatile lvalue. For
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example, the following is valid in ISO C:
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``` cpp
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struct X { int i; };
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volatile struct X x1 = {0};
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struct X x2 = x1; // invalid C++{}
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struct X x3;
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x3 = x1; // also invalid C++{}
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```
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**Rationale:** Several alternatives were debated at length. Changing the
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parameter to `volatile` `const` `X&` would greatly complicate the
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generation of efficient code for class objects. Discussion of providing
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two alternative signatures for these implicitly-defined operations
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raised unanswered concerns about creating ambiguities and complicating
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the rules that specify the formation of these operators according to the
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bases and members. **Effect on original feature:** Deletion of
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semantically well-defined feature. Semantic transformation. If volatile
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semantics are required for the copy, a user-declared constructor or
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assignment must be provided. If non-volatile semantics are required, an
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explicit `const_cast` can be used. Seldom.
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**Change:** Bit-fields of type plain `int` are signed. **Rationale:**
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Leaving the choice of signedness to implementations could lead to
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inconsistent definitions of template specializations. For consistency,
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the implementation freedom was eliminated for non-dependent types, too.
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**Effect on original feature:** The choice is implementation-defined in
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C, but not so in C++. Syntactic transformation. Seldom.
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**Change:** In C++, the name of a nested class is local to its enclosing
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class. In C the name of the nested class belongs to the same scope as
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the name of the outermost enclosing class.
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Example:
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``` cpp
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struct X {
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struct Y { ... } y;
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};
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struct Y yy; // valid C, invalid C++{}
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```
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**Rationale:** C++ classes have member functions which require that
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classes establish scopes. The C rule would leave classes as an
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incomplete scope mechanism which would prevent C++ programmers from
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definitions and accessed outside the scope of the enclosing struct could
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be exported to the scope of the enclosing struct. Note: this is a
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consequence of the difference in scope rules, which is documented in
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[[basic.scope]]. Seldom.
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**Change:** In C++, a typedef name may not be redeclared in a class
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definition after being used in that definition.
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Example:
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``` cpp
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typedef int I;
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struct S {
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I i;
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int I; // valid C, invalid C++{}
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};
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```
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**Rationale:** When classes become complicated, allowing such a
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redefinition after the type has been used can create confusion for C++
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