tmp/tmpezyjhko9/{from.md → to.md}
RENAMED
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#### Type descriptions <a id="type.descriptions">[[type.descriptions]]</a>
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##### General <a id="type.descriptions.general">[[type.descriptions.general]]</a>
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The Requirements subclauses may describe names that are used to specify
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constraints on template arguments.[^
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Clauses to describe the types that may be supplied as arguments by a
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C++program when instantiating template components from the library.
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Certain types defined in Clause [[input.output]] are used to describe
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implementation-defined types. They are based on other types, but with
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added constraints.
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##### Enumerated types <a id="enumerated.types">[[enumerated.types]]</a>
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Several types defined in Clause [[input.output]] are *enumerated
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types*. Each enumerated type may be implemented as an enumeration or as
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a synonym for an enumeration.[^
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The enumerated type
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``` cpp
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enum enumerated {
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-
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-
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-
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-
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.....
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```
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Here, the names
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this particular enumerated type. All such elements have distinct values.
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##### Bitmask types <a id="bitmask.types">[[bitmask.types]]</a>
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Several types defined in Clauses [[language.support]] through
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@@ -41,20 +62,19 @@ operators, as an integer type, or as a `bitset` ([[template.bitset]]).
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The bitmask type *bitmask* can be written:
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``` cpp
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// For exposition only.
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// int_type is an integral type capable of
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// representing all values of the bitmask type.
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enum bitmask : int_type {
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-
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};
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constexpr bitmask
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constexpr bitmask
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constexpr bitmask
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constexpr bitmask
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.....
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constexpr bitmask{} operator&(bitmask{} X, bitmask{} Y) {
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return static_cast<bitmask{}>(
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static_cast<int_type>(X) & static_cast<int_type>(Y));
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@@ -79,14 +99,14 @@ bitmask{}& operator|=(bitmask{}& X, bitmask{} Y) {
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bitmask{}& operator^=(bitmask{}& X, bitmask{} Y) {
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X = X ^ Y; return X;
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}
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```
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Here, the names
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particular bitmask type. All such elements have distinct, nonzero values
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such that, for any pair
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nonzero and
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represent an *empty bitmask*, in which no bitmask elements are set.
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The following terms apply to objects and values of bitmask types:
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- To *set* a value *Y* in an object *X* is to evaluate the expression
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@@ -100,46 +120,46 @@ The following terms apply to objects and values of bitmask types:
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The C standard library makes widespread use of characters and character
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sequences that follow a few uniform conventions:
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- A *letter* is any of the 26 lowercase or 26 uppercase letters in the
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basic execution character set.
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- The *decimal-point character* is the (single-byte) character used by
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functions that convert between a (single-byte) character sequence and
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a value of one of the floating-point types. It is used in the
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character sequence to denote the beginning of a fractional part. It is
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represented in Clauses [[language.support]] through [[thread]] and
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Annex [[depr]] by a period, `'.'`, which is also its value in the
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`"C"` locale, but may change during program execution by a call to
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`setlocale(int, const char*)`,[^
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object, as described in Clauses [[locales]] and [[input.output]].
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- A *character sequence* is an array object ([[dcl.array]])
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can be declared as `T A[N]`, where
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`unsigned char`, or `signed char` ([[basic.fundamental]]), optionally
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qualified by any combination of `const` or `volatile`. The initial
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elements of the array have defined contents up to and including an
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element determined by some predicate. A character sequence can be
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designated by a pointer value
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###### Byte strings <a id="byte.strings">[[byte.strings]]</a>
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A *null-terminated byte string*, or NTBS, is a character sequence whose
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highest-addressed element with defined content has the value zero (the
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*terminating null* character); no other element in the sequence has the
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value zero. [^
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The *length* of an NTBS is the number of elements that precede the
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terminating null character. An *empty* NTBS has a length of zero.
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The *value* of an NTBS is the sequence of values of the elements up to
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and including the terminating null character.
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A *static* NTBS is an NTBSwith static storage duration.[^
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###### Multibyte strings <a id="multibyte.strings">[[multibyte.strings]]</a>
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A *null-terminated multibyte string
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constitutes a sequence of valid multibyte characters, beginning and
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ending in the initial shift state.[^
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A *static* NTMBS is an NTMBSwith static storage duration.
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#### Type descriptions <a id="type.descriptions">[[type.descriptions]]</a>
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##### General <a id="type.descriptions.general">[[type.descriptions.general]]</a>
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The Requirements subclauses may describe names that are used to specify
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constraints on template arguments.[^6] These names are used in library
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Clauses to describe the types that may be supplied as arguments by a
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C++program when instantiating template components from the library.
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Certain types defined in Clause [[input.output]] are used to describe
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implementation-defined types. They are based on other types, but with
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added constraints.
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##### Exposition-only types <a id="expos.only.types">[[expos.only.types]]</a>
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Several types defined in Clauses [[language.support]] through
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[[thread]] and Annex [[depr]] that are used as function parameter or
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return types are defined for the purpose of exposition only in order to
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capture their language linkage. The declarations of such types are
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followed by a comment ending in *exposition only*.
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[*Example 1*:
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``` cpp
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namespace std {
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extern "C" using some-handler = int(int, void*, double); // exposition only
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}
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```
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The type placeholder `some-handler` can now be used to specify a
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function that takes a callback parameter with C language linkage.
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— *end example*]
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##### Enumerated types <a id="enumerated.types">[[enumerated.types]]</a>
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Several types defined in Clause [[input.output]] are *enumerated
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types*. Each enumerated type may be implemented as an enumeration or as
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a synonym for an enumeration.[^7]
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The enumerated type `enumerated` can be written:
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``` cpp
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enum enumerated { V₀, V₁, V₂, V₃, ..... };
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inline const enumerated C₀(V₀);
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inline const enumerated C₁(V₁);
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inline const enumerated C₂(V₂);
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inline const enumerated C₃(V₃);
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.....
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```
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Here, the names `C₀`, `C₁`, etc. represent *enumerated elements* for
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this particular enumerated type. All such elements have distinct values.
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##### Bitmask types <a id="bitmask.types">[[bitmask.types]]</a>
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Several types defined in Clauses [[language.support]] through
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The bitmask type *bitmask* can be written:
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``` cpp
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// For exposition only.
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// int_type is an integral type capable of representing all values of the bitmask type.
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enum bitmask : int_type {
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V₀ = 1 << 0, V₁ = 1 << 1, V₂ = 1 << 2, V₃ = 1 << 3, .....
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};
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inline constexpr bitmask C₀(V₀{});
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inline constexpr bitmask C₁(V₁{});
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inline constexpr bitmask C₂(V₂{});
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inline constexpr bitmask C₃(V₃{});
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.....
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constexpr bitmask{} operator&(bitmask{} X, bitmask{} Y) {
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return static_cast<bitmask{}>(
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static_cast<int_type>(X) & static_cast<int_type>(Y));
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bitmask{}& operator^=(bitmask{}& X, bitmask{} Y) {
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X = X ^ Y; return X;
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}
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```
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Here, the names `C₀`, `C₁`, etc. represent *bitmask elements* for this
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particular bitmask type. All such elements have distinct, nonzero values
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such that, for any pair `Cᵢ` and `Cⱼ` where i ≠ j, `C_i & C_i` is
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nonzero and `C_i & C_j` is zero. Additionally, the value `0` is used to
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represent an *empty bitmask*, in which no bitmask elements are set.
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The following terms apply to objects and values of bitmask types:
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- To *set* a value *Y* in an object *X* is to evaluate the expression
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The C standard library makes widespread use of characters and character
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sequences that follow a few uniform conventions:
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- A *letter* is any of the 26 lowercase or 26 uppercase letters in the
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basic execution character set.
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- The *decimal-point character* is the (single-byte) character used by
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functions that convert between a (single-byte) character sequence and
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a value of one of the floating-point types. It is used in the
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character sequence to denote the beginning of a fractional part. It is
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represented in Clauses [[language.support]] through [[thread]] and
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Annex [[depr]] by a period, `'.'`, which is also its value in the
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`"C"` locale, but may change during program execution by a call to
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`setlocale(int, const char*)`,[^8] or by a change to a `locale`
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object, as described in Clauses [[locales]] and [[input.output]].
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- A *character sequence* is an array object ([[dcl.array]]) `A` that
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can be declared as `T A[N]`, where `T` is any of the types `char`,
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`unsigned char`, or `signed char` ([[basic.fundamental]]), optionally
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qualified by any combination of `const` or `volatile`. The initial
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elements of the array have defined contents up to and including an
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element determined by some predicate. A character sequence can be
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designated by a pointer value `S` that points to its first element.
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###### Byte strings <a id="byte.strings">[[byte.strings]]</a>
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A *null-terminated byte string*, or NTBS, is a character sequence whose
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highest-addressed element with defined content has the value zero (the
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*terminating null* character); no other element in the sequence has the
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value zero. [^9]
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The *length* of an NTBS is the number of elements that precede the
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terminating null character. An *empty* NTBS has a length of zero.
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The *value* of an NTBS is the sequence of values of the elements up to
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and including the terminating null character.
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A *static* NTBS is an NTBSwith static storage duration.[^10]
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###### Multibyte strings <a id="multibyte.strings">[[multibyte.strings]]</a>
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A *null-terminated multibyte string*, or NTMBS, is an NTBSthat
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constitutes a sequence of valid multibyte characters, beginning and
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ending in the initial shift state.[^11]
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A *static* NTMBS is an NTMBSwith static storage duration.
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