Summary
In this episode, Jason challenges the notion that 'goto' statements are universally evil by demonstrating how many C++ control structures are actually defined in terms of gotos in the C++ standard. He progressively transforms a simple for-loop into its equivalent while-loop and ultimately into goto-based code, showing that the compiler generates identical assembly in all cases. This reveals how constructs like continue, for, while, and switch are essentially syntactic sugar over goto statements.