From Jason Turner
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Summary

Jason reviews the results of his first C++ Best Practices Game Jam, where participants created console games following the theme "round" using the FTXUI library. He highlights several notable submissions including DisarmSelfDestruct (a bomb defusal game), smoothlife (a mathematical puzzle game), and Minesweeper Marathon. Community awards were given to DanteO for "Best Code," Sumo for "Best Interpretation of Theme" and "Most Creative Game," and TermBreaker (by FTXUI creator Arthur Sonzogni) for "Best Overall Game" and "Most Fun."

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