Summary
In this episode of his C++20 RPG series, Jason demonstrates how to establish a robust development environment that catches errors early. He enables multiple tools including Address Sanitizer, Undefined Behavior Sanitizer, CPP Check, and Clang-Tidy to detect issues at both compile-time and runtime. The episode shows how these tools successfully identify a null pointer problem in the Dear ImGui implementation and demonstrates refactoring repeated code into a more manageable array-based approach.