tmp/tmp6t93pa7y/{from.md → to.md}
RENAMED
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### General <a id="uaxid.def.general">[[uaxid.def.general]]</a>
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UAX \#31 specifies a default syntax for identifiers based on properties
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from the Unicode Character Database, UAX \#44. The general syntax is
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-
```
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<Identifier> := <Start> <Continue>* (<Medial> <Continue>+)*
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```
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where `<Start>` has the XID_Start property, `<Continue>` has the
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XID_Continue property, and `<Medial>` is a list of characters permitted
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between continue characters. For C++ we add the character
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U+005f (low line), or `_`, to the set of permitted `<Start>` characters,
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the `<Medial>` set is empty, and the `<Continue>` characters are
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unmodified. In the grammar used in UAX \#31, this is
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-
```
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<Identifier> := <Start> <Continue>*
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<Start> := XID_Start + U+005f
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<Continue> := <Start> + XID_Continue
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```
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### General <a id="uaxid.def.general">[[uaxid.def.general]]</a>
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UAX \#31 specifies a default syntax for identifiers based on properties
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from the Unicode Character Database, UAX \#44. The general syntax is
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+
``` text
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<Identifier> := <Start> <Continue>* (<Medial> <Continue>+)*
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```
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where `<Start>` has the XID_Start property, `<Continue>` has the
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XID_Continue property, and `<Medial>` is a list of characters permitted
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between continue characters. For C++ we add the character
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U+005f (low line), or `_`, to the set of permitted `<Start>` characters,
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the `<Medial>` set is empty, and the `<Continue>` characters are
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unmodified. In the grammar used in UAX \#31, this is
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+
``` text
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<Identifier> := <Start> <Continue>*
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<Start> := XID_Start + U+005f
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<Continue> := <Start> + XID_Continue
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```
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